Electrode - Pikachu 25 [067/193] [Paldea Evolved]
$0.18
Rarity: Uncommon
Card Number: 067/193
HP: 90
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
Stage: Stage 1
Attacks
Attack 1:[L] Lightning Ball (60)
Attack 2:[C][C][C] Rolling Tackle (90)
Attributes
Weakness: Fx2
Retreat Cost: 1
Artist: Scav
Electrode - Pikachu 56 [067/193] [Paldea Evolved]
$0.15
Rarity: Uncommon
Card Number: 067/193
HP: 90
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
Stage: Stage 1
Attacks
Attack 1:[L] Lightning Ball (60)
Attack 2:[C][C][C] Rolling Tackle (90)
Attributes
Weakness: Fx2
Retreat Cost: 1
Artist: Scav
Electrode - Pikachu 6 [067/193] [Paldea Evolved]
$0.16
Rarity: Uncommon
Card Number: 067/193
HP: 90
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
Stage: Stage 1
Attacks
Attack 1:[L] Lightning Ball (60)
Attack 2:[C][C][C] Rolling Tackle (90)
Attributes
Weakness: Fx2
Retreat Cost: 1
Artist: Scav
Electrode ex [107/112] [FireRed & LeafGreen] Holofoil
$118.54
Attack 1: [1L] Crush and Burn (30+)
You may discard as many Energy as you like attached to your Pokemon in play. If you do, this attack does 30 damage plus 20 more for each Energy you discarded.
Card Number: 107/112
Card Text: Poke-POWER Extra Energy Bomb
Once during your turn (before your attack), you may discard Electrode ex and all the cards attached to it (this counts as Knocking Out Electrode ex). If you do, search your discard pile for 5 Energy cards and attach them to any of your Pokemon (excluding Pokemon-ex) in any way you like. This power can't be used if Electrode ex is affected by a Special Condition.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Ultra Rare
Resistance: None
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode G [39/111] [Rising Rivals]
$0.40
Rarity: Uncommon
Card Number: 39/111
HP: 70
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
Stage: Basic
Attacks
Attack 1:[L] Reckless Bomb - This attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Electrode G does 100 damage to itself.
Attack 2:[2] Reflect Energy (30) Move an Energy card attached to Electrode G to 1 of your Benched Pokemon.
Attributes
Weakness: Fx2
Resistance: M-20
Retreat Cost: 1
Electrode GX [155/168] [Celestial Storm] Holofoil
$10.73
Attack 1: [1L] Electro Ball (50)
Attack 2: [1L] Crush and Burn GX (30+)
Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)
Card Number: 155/168
Card Text: Ability — Extra Energy Bomb
Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 190
Rarity: Ultra Rare
Resistance: M-20
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2
Electrode GX [172/168] [Celestial Storm] Holofoil
$23.36
Attack 1: [1L] Electro Ball (50)
Attack 2: [1L] Crush and Burn GX (30+)
Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)
Card Number: 172/168
Card Text: Ability — Extra Energy Bomb
Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 190
Rarity: Secret Rare
Resistance: M-20
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2
Electrode GX [48/168] [Celestial Storm] Holofoil
$6.14
Attack 1: [1L] Electro Ball (50)
Attack 2: [1L] Crush and Burn GX (30+)
Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)
Card Number: 48/168
Card Text: Ability — Extra Energy Bomb
Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 190
Rarity: Ultra Rare
Resistance: M-20
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2
Electrode GX [SV57/SV94] [Hidden Fates: Shiny Vault] Holofoil
$16.72
Attack 1: [1L] Electro Ball (50)
Attack 2: [1L] Crush and Burn GX (30+)
Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.)
Card Number: SV57/SV94
Card Text: Ability — Extra Energy Bomb
Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 190
Rarity: Shiny Holo Rare
Resistance: M-20
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2
Electrode [008/147] [Aquapolis]
$11.69
Artist: Shin-ichi Yoshida
Attack 1: [1L] Swift (30)
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Card Number: 008/147
Card Text: Poké-POWER — Super Dynamo
Once during your turn (before your attack), if Electrode is your Active Pokémon, you may flip a coin. If heads, choose a Lightning Energy card from your discard pile and attach it to 1 of your Pokémon. This power can't be used if Electrode is affected by a Special Condition.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 70
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [02/64] [Jungle] 1st Edition Holofoil
$63.83
Artist: Mitsuhiro Arita
Attack 1: [2] Tackle (20)
Attack 2: [LLL] Chain Lightning (20)
If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own).
Card Number: 02/64
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Holo Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [02/64] [Jungle] Unlimited Holofoil
$30.64
Artist: Mitsuhiro Arita
Attack 1: [2] Tackle (20)
Attack 2: [LLL] Chain Lightning (20)
If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own).
Card Number: 02/64
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Holo Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [021/102] [Base Set (Shadowless)] 1st Edition
$93.82
Artist: Keiji Kinebuchi
Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself.
Card Number: 021/102
Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 80
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [021/102] [Base Set (Shadowless)] Unlimited
$34.02
Artist: Keiji Kinebuchi
Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself.
Card Number: 021/102
Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 80
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [021/102] [Base Set]
$0.89
Artist: Keiji Kinebuchi
Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself.
Card Number: 021/102
Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 80
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F