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Electrode - Pikachu 25
Electrode - Pikachu 25 [067/193] [Paldea Evolved] $0.18
Rarity: Uncommon Card Number: 067/193 HP: 90 Type: Pokemon Subtype: Lightning Energy Type: Lightning Stage: Stage 1 Attacks Attack 1:[L] Lightning Ball (60) Attack 2:[C][C][C] Rolling Tackle (90) Attributes Weakness: Fx2 Retreat Cost: 1 Artist: Scav
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Electrode - Pikachu 56
Electrode - Pikachu 56 [067/193] [Paldea Evolved] $0.15
Rarity: Uncommon Card Number: 067/193 HP: 90 Type: Pokemon Subtype: Lightning Energy Type: Lightning Stage: Stage 1 Attacks Attack 1:[L] Lightning Ball (60) Attack 2:[C][C][C] Rolling Tackle (90) Attributes Weakness: Fx2 Retreat Cost: 1 Artist: Scav
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Electrode - Pikachu 6
Electrode - Pikachu 6 [067/193] [Paldea Evolved] $0.16
Rarity: Uncommon Card Number: 067/193 HP: 90 Type: Pokemon Subtype: Lightning Energy Type: Lightning Stage: Stage 1 Attacks Attack 1:[L] Lightning Ball (60) Attack 2:[C][C][C] Rolling Tackle (90) Attributes Weakness: Fx2 Retreat Cost: 1 Artist: Scav
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Electrode ex
Electrode ex [107/112] [FireRed & LeafGreen] Holofoil $118.54
Attack 1: [1L] Crush and Burn (30+) You may discard as many Energy as you like attached to your Pokemon in play. If you do, this attack does 30 damage plus 20 more for each Energy you discarded. Card Number: 107/112 Card Text: Poke-POWER Extra Energy Bomb Once during your turn (before your attack), you may discard Electrode ex and all the cards attached to it (this counts as Knocking Out Electrode ex). If you do, search your discard pile for 5 Energy cards and attach them to any of your Pokemon (excluding Pokemon-ex) in any way you like. This power can't be used if Electrode ex is affected by a Special Condition. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 90 Rarity: Ultra Rare Resistance: None Retreat Cost: 1 Stage: Stage 1 Weakness: F
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Electrode G
Electrode G [39/111] [Rising Rivals] $0.40
Rarity: Uncommon Card Number: 39/111 HP: 70 Type: Pokemon Subtype: Lightning Energy Type: Lightning Stage: Basic Attacks Attack 1:[L] Reckless Bomb - This attack does 20 damage to each of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Electrode G does 100 damage to itself. Attack 2:[2] Reflect Energy (30) Move an Energy card attached to Electrode G to 1 of your Benched Pokemon. Attributes Weakness: Fx2 Resistance: M-20 Retreat Cost: 1
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Electrode GX
Electrode GX [155/168] [Celestial Storm] Holofoil $10.73
Attack 1: [1L] Electro Ball (50) Attack 2: [1L] Crush and Burn GX (30+) Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.) Card Number: 155/168 Card Text: Ability — Extra Energy Bomb Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 190 Rarity: Ultra Rare Resistance: M-20 Retreat Cost: 1 Stage: Stage 1 Weakness: Fx2
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Electrode GX
Electrode GX [172/168] [Celestial Storm] Holofoil $23.36
Attack 1: [1L] Electro Ball (50) Attack 2: [1L] Crush and Burn GX (30+) Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.) Card Number: 172/168 Card Text: Ability — Extra Energy Bomb Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 190 Rarity: Secret Rare Resistance: M-20 Retreat Cost: 1 Stage: Stage 1 Weakness: Fx2
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Electrode GX
Electrode GX [48/168] [Celestial Storm] Holofoil $6.14
Attack 1: [1L] Electro Ball (50) Attack 2: [1L] Crush and Burn GX (30+) Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.) Card Number: 48/168 Card Text: Ability — Extra Energy Bomb Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 190 Rarity: Ultra Rare Resistance: M-20 Retreat Cost: 1 Stage: Stage 1 Weakness: Fx2
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Electrode GX
Electrode GX [SV57/SV94] [Hidden Fates: Shiny Vault] Holofoil $16.72
Attack 1: [1L] Electro Ball (50) Attack 2: [1L] Crush and Burn GX (30+) Discard any amount of Energy from your Pokémon. This attack does 50 more damage for each card you discarded in this way. (You can't use more than 1 GX attack in a game.) Card Number: SV57/SV94 Card Text: Ability — Extra Energy Bomb Once during your turn (before your attack), you may attach 5 Energy cards from your discard pile to your Pokémon, except Pokémon-GX or Pokémon-EX, in any way you like. If you do, this Pokémon is Knocked Out. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 190 Rarity: Shiny Holo Rare Resistance: M-20 Retreat Cost: 1 Stage: Stage 1 Weakness: Fx2
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Electrode
Electrode [008/147] [Aquapolis] $11.69
Artist: Shin-ichi Yoshida Attack 1: [1L] Swift (30) This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon. Card Number: 008/147 Card Text: Poké-POWER — Super Dynamo Once during your turn (before your attack), if Electrode is your Active Pokémon, you may flip a coin. If heads, choose a Lightning Energy card from your discard pile and attach it to 1 of your Pokémon. This power can't be used if Electrode is affected by a Special Condition. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 70 Rarity: Rare Retreat Cost: 1 Stage: Stage 1 Weakness: F
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Electrode
Electrode [02/64] [Jungle] 1st Edition Holofoil $63.83
Artist: Mitsuhiro Arita Attack 1: [2] Tackle (20) Attack 2: [LLL] Chain Lightning (20) If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own). Card Number: 02/64 Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 90 Rarity: Holo Rare Retreat Cost: 1 Stage: Stage 1 Weakness: F
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Electrode
Electrode [02/64] [Jungle] Unlimited Holofoil $30.64
Artist: Mitsuhiro Arita Attack 1: [2] Tackle (20) Attack 2: [LLL] Chain Lightning (20) If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own). Card Number: 02/64 Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 90 Rarity: Holo Rare Retreat Cost: 1 Stage: Stage 1 Weakness: F
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Electrode
Electrode [021/102] [Base Set (Shadowless)] 1st Edition $93.82
Artist: Keiji Kinebuchi Attack 1: [LLL] Electric Shock (50) Flip a coin. If tails, Electrode does 10 damage to itself. Card Number: 021/102 Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 80 Rarity: Rare Retreat Cost: 1 Stage: Stage 1 Weakness: F
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Electrode
Electrode [021/102] [Base Set (Shadowless)] Unlimited $34.02
Artist: Keiji Kinebuchi Attack 1: [LLL] Electric Shock (50) Flip a coin. If tails, Electrode does 10 damage to itself. Card Number: 021/102 Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 80 Rarity: Rare Retreat Cost: 1 Stage: Stage 1 Weakness: F
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Electrode
Electrode [021/102] [Base Set] $0.89
Artist: Keiji Kinebuchi Attack 1: [LLL] Electric Shock (50) Flip a coin. If tails, Electrode does 10 damage to itself. Card Number: 021/102 Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed. Type: Pokemon Subtype: Lightning Energy Type: Lightning HP: 80 Rarity: Rare Retreat Cost: 1 Stage: Stage 1 Weakness: F