Beedrill [3/116] [Plasma Freeze]
$0.25
Rarity: Rare
Card Number: 3/116
HP: 120
Type: Pokemon
Energy Type:
Stage: Stage 2
Attacks
Attack 1:[G] Swift Sting (20+) If this Pokemon has full HP, this attack does 40 more damage, and the Defending Pokemon is now Confused and Poisoned.
Attack 2:[3] Pierce (60)
Attributes
Weakness: Rx2
Retreat Cost: 0
Beedrill [5/146] [XY Base Set]
$0.67
Attack 1: [G] Poison Jab (20) Your opponent's Active Pokemon is now Poisoned.
Attack 2: [GG] Flash Needle (40x) Flip 3 coins. This attack does 40 damage times the number of heads. If all of them are heads, prevent all effects of attacks, including damage, done to this Pokemon during your opponent's next turn.
Card Number: 5/146
Type: Pokemon
Subtype: Grass
Energy Type: Grass
HP: 120
Rarity: Rare
Retreat Cost: 1
Stage: Stage 2
Weakness: Rx2
Beedrill [5/181] [Team Up]
$0.35
Rarity: Rare
Card Number: 5/181
HP: 130
Type: Pokemon
Subtype: Grass
Energy Type: Grass
Stage: Stage 2
Attacks
Attack 1:[G] Destiny Stinger
You can use this attack only if this Pokemon has any damage counters on it. Both Active Pokemon are Knocked Out.
Attack 2:[2] Reckless Charge (90)
This Pokemon does 10 damage to itself.
Attributes
Weakness: Rx2
Resistance: None
Retreat Cost: 1
Beedrill [7/108] [Evolutions]
$0.30
Attack 1: [G] Poison Sting (30)
Your opponent's Active Pokemon is now Poisoned.
Attack 2: [1G] Swarming Sting
This attack does 40 damage times the number of Beedrill you have in play to 1 of your opponent's Pokemon (Don't apply Weakness and Resistance for Benched Pokemon.)
Card Number: 7/108
Type: Pokemon
Subtype: Grass
Energy Type: Grass
HP: 120
Rarity: Rare
Resistance: None
Retreat Cost: 0
Stage: Stage 2
Weakness: Rx2
Beheeyem [56/101] [Noble Victories]
$3.14
Rarity: Rare
Card Number: 56/101
HP: 80
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
Stage: Stage 1
Attacks
Attack 1:[P] Synchronoise (20) Does 20 damage to each of your opponent's Benched Pokemon that shares a type with the Defending Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Attack 2:[1P] Psyshot (40)
Attributes
Weakness: Px2
Retreat Cost: 1
Beheeyem [62/99] [Next Destinies]
$0.55
Rarity: Rare
Card Number: 62/99
HP: 80
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
Stage: Stage 1
Attacks
Attack 1:[P] Brain Control - Your opponent reveals his or her hand. Choose a card from there and put it on the bottom of your opponent's deck.
Attack 2:[2P] Psybeam (40) The Defending Pokemon is now Confused.
Attributes
Weakness: Px2
Retreat Cost: 1
Beheeyem [91/236] [Unified Minds]
$0.30
Rarity: Rare
Card Number: 91/236
HP: 80
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
Stage: Basic
Attacks
Attack 1:[P] Psypunch (20)
Attack 2:[3] Mysterious Noise (90)
Shuffle this Pokémon and all cards attached to it into your deck. Your opponent can't play any Item cards from their hand during their next turn.
Attributes
Weakness: Px2
Resistance: None
Retreat Cost: 1
Belle - Of the Ball [158/204] [Shimmering Skies]
$0.25
Card Number: 158/204
Type: Character
Classification: Dreamborn;Hero;Princess
Cost Ink: 4
Description: Ward (Opponents can't choose this character except to challenge.)
[Ushered into the Party] When you play this character, your other characters gain Ward until the start of your next turn.
Ink Type: Sapphire
Lore Value: 2
Property: Beauty and the Beast
Rarity: Rare
Strength: 2
Willpower: 3
Belle's Favorite Book [179/204] [Reign of Jafar]
$0.25
Card Number: 179/204
Type: Item
Cost Ink: 3
Description: [Chapter Three] Exert, Banish one of your other items - Put the top card of your deck into your inkwell facedown and exerted.
Ink Type: Sapphire
Property: Beauty and the Beast
Rarity: Rare
Belle's House - Maurice's Workshop [168/204] [Into the Inklands]
$0.25
Card Number: 168/204
Type: Location
Cost Ink: 1
Description: [Laboratory] If you have a character here, you pay 1 Ink less to play items.
Ink Type: Sapphire
Property: Beauty and the Beast
Rarity: Rare
Willpower: 6
Bellossom (Delta Species) [19/110] [Holon Phantoms]
$3.28
Rarity: Rare
Card Number: 19/110
HP: 100
Type: Pokemon
Subtype: Water
Energy Type: Water
Stage: Stage 2
Card Text: Fellowship - Bellossom can use the attacks of all Oddish, Gloom, Vileplume, Vileplume ex, or other Bellossom you have in play as its own. (You still need all the necessary Energy to use each attack.) (Poke-BODY)
Attacks
Attack 1:[1W] Aqua Flower (40) During your opponent's next turn, Bellossom has no Weakness.
Attributes
Weakness: R
Resistance: G
Retreat Cost: 1
Bellossom (HGSS Undaunted) [001/090] [Undaunted]
$1.32
Rarity: Rare
Card Number: 001/090
HP: 110
Type: Pokemon
Subtype: Grass
Energy Type: Grass
Stage: Stage 2
Card Text: Poké-POWER — Hustle Step
Once during your turn (before your attack), you may remove 1 damage counter from each of your Pokémon. This power can't be used if Bellossom is affected by a Special Condition.
Attacks
Attack 1:[1G] Dance 'til Dawn (30x)
Flip 3 coins. This attack does 30 damage times the number of heads. Bellossom is now Asleep.
Attributes
Weakness: Rx2
Resistance: W-20
Retreat Cost: 1
Artist: Mitsuhiro Arita
Bellossom [003/159] [Crown Zenith]
$0.25
Artist: Nagomi Nijo
Attack 1: [1G] Flower Spin (80x)
Flip 3 coins. This attack does 80 damage for each heads. Switch this Pokémon with 1 of your Benched Pokémon.
Card Number: 003/159
Type: Pokemon
Subtype: Grass
Energy Type: Grass
HP: 120
Rarity: Rare
Resistance: None
Retreat Cost: 1
Stage: Stage 2
Weakness: Rx2
Bellossom [005/147] [Aquapolis]
$15.58
Artist: Sumiyoshi Kizuki
Attack 1: [1GG] Knife Leaf (30x)
Flip 3 coins. This attack does 30 damage times the number of heads.
Card Number: 005/147
Card Text: Poké-POWER — Flower Supplement
Once during your turn (before your attack), you may flip a coin. If heads, attach 1 basic Energy card from your hand to 1 of your Benched Pokémon. This power can't be used if Bellossom is affected by a Special Condition.
Type: Pokemon
Subtype: Grass
Energy Type: Grass
HP: 90
Rarity: Rare
Resistance: W-30
Retreat Cost: 2
Stage: Stage 2
Weakness: R
Bellossom [16/101] [Hidden Legends]
$4.83
Rarity: Rare
Card Number: 16/101
HP: 100
Type: Pokemon
Subtype: Grass
Energy Type: Grass
Stage: Stage 2
Card Text: Poke-POWER Heal Dance
Once during your turn (before you attack), you may remove 2 damage counters from 1 of your Pokemon. You can't use more than 1 Heal Dance Poke-Power each turn. This power can't be used if Bellossom is affected by a Special Condition.
Attacks
Attack 1:[G] Miracle Powder (10)
Flip a coin. If heads, choose 1 Special Condition. The Defending Pokemon is now affected by that Special Condition.
Attack 2:[2G] Solarbeam (50)
Attributes
Weakness: R
Resistance: W
Retreat Cost: 2