Team Aqua's Sharpedo [18/95] [Team Magma vs Team Aqua]
$3.93
Attack 1: [2] Slow-Acting Poison (20)
At the end of your opponent's next turn, the Defending Pokemon is now Poisoned.
Attack 2: [1WW] Aqua Smash (50+)
If the Defending Pokemon is affected by a Special Condition, this attack does 50 damage plus 20 more damage.
Card Number: 18/95
Type: Pokemon
Subtype: Water
Energy Type: Water
HP: 70
Rarity: Rare
Resistance: None
Retreat Cost: 0
Stage: Stage 1
Weakness: L
Team Aqua's Sharpedo [21/34] [Double Crisis] Holofoil
$6.41
Attack 1: [2D] Sharp Fang (70)
Card Number: 21/34
Card Text: Ability Aqua Search
Once during your turn (before your attack), you may search your deck for a Pokemon with Team Aqua in its name, reveal it, and put it into your hand. Shuffle your deck afterward.
Type: Pokemon
Subtype: Darkness
Energy Type: Darkness
HP: 90
Rarity: Holo Rare
Resistance: None
Retreat Cost: 0
Stage: Stage 1
Weakness: Lx2
Team Aqua's Sharpedo [5/95] [Team Magma vs Team Aqua] Holofoil
$74.39
Attack 1: [2] Rage (10+)
Does 10 damage plus 10 more damage for each damage counter on Team Aqua's Sharpedo.
Attack 2: [1WW] Aqua Slash (60)
Team Aqua's Sharpedo can't attack during your next turn.
Card Number: 5/95
Type: Pokemon
Subtype: Water Darkness
HP: 70
Rarity: Holo Rare
Resistance: None
Retreat Cost: 0
Stage: Stage 1
Weakness: L
Team Aqua's Spheal [3/34] [Double Crisis]
$4.11
Attack 1: [W] Water Gun (10)
Card Number: 3/34
Type: Pokemon
Subtype: Water
Energy Type: Water
HP: 60
Rarity: Common
Resistance: None
Retreat Cost: 2
Stage: Basic
Weakness: Mx2
Team Aqua's Spheal [56/95] [Team Magma vs Team Aqua]
$1.55
Attack 1: [W] Powder Snow (10)
The Defending Pokemon is now Asleep.
Card Number: 56/95
Type: Pokemon
Subtype: Water
Energy Type: Water
HP: 50
Rarity: Common
Resistance: None
Retreat Cost: 1
Stage: Basic
Weakness: M
Team Aqua's Spheal [57/95] [Team Magma vs Team Aqua]
$2.54
Attack 1: [W] Rollout (10)
Attack 2: [1W] Aqua Trance (20)
At the end of your opponent's next turn, the Defending Pokemon is now Asleep.
Card Number: 57/95
Type: Pokemon
Subtype: Water
Energy Type: Water
HP: 50
Rarity: Common
Resistance: None
Retreat Cost: 1
Stage: Basic
Weakness: M
Team Aqua's Walrein [5/34] [Double Crisis] Holofoil
$2.89
Attack 1: [1] Power Blow (30x)
This attack does 30 damage times the amount of Energy attached to this Pokemon.
Attack 2: [1WWW] Dual Blizzard
Discard 2 Water energy attached to this Pokemon. This attack does 80 damage to 2 of your opponent's Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Card Number: 5/34
Type: Pokemon
Subtype: Water
Energy Type: Water
HP: 140
Rarity: Holo Rare
Resistance: None
Retreat Cost: 4
Stage: Stage 2
Weakness: Mx2
Team Aqua's Walrein [6/95] [Team Magma vs Team Aqua] Holofoil
$12.42
Attack 1: [1] Power Blow (10+)
Does 10 damage plus 10 more damage for each Energy attached to Team Aqua's Walrein.
Attack 2: [2WW] Hydro Reverse (50+)
You may return any number of basic Water Energy cards attached to all of your Pokemon to your hand. If you do, this attack does 50 damage plus 10 more damage for each Energy you returned.
Card Number: 6/95
Type: Pokemon
Subtype: Water Darkness
HP: 120
Rarity: Holo Rare
Resistance: None
Retreat Cost: 2
Stage: Stage 2
Weakness: FM
Team Flare Grunt [073a/083] [Alternate Art Promos] Holofoil
$24.34
Artist: Naoki Saito
Card Number: 073a/083
Card Text: Discard an Energy attached to your opponent's Active Pokémon.
You may play only 1 Supporter card during your turn (before your attack).
Type: Supporter
Subtype: Supporter
Rarity: Promo
Team Flare Grunt [129/146] [XY Base Set]
$0.34
Artist: Yusuke Ohmura
Attack 1: Discard an Energy attached to your opponent's Active Pokemon.
Card Number: 129/146
Card Text: You may play only 1 Supporter card during your turn (before your attack).
Type: Supporter
Subtype: Supporter
HP: 0
Rarity: Uncommon
Stage: Supporter
Team Flare Grunt [73/83] [Generations]
$0.43
Card Number: 73/83
Card Text: Discard an Energy attached to your opponent's Active Pokémon.
Type: Supporter
Subtype: Supporter
Rarity: Uncommon
Team Galactic's Invention G-101 Energy Gain [116/127] [Platinum]
$1.98
Attack 1: As long as Team Galactic's Invention G-101 Energy Gain is attached to a Pokemon, the attack cost of that Pokemon's attacks is 1 less.
Card Number: 116/127
Card Text: Attach Team Galactic's Invention G-101 Energy Gain to 1 of your Pokemon SP that doesn't already have a Pokemon Tool attached to it. If that Pokemon is Knocked Out, discard this card. When the Pokemon this card is attached to is no longer a Pokemon SP, discard this card.
Type: Trainer
Subtype: Trainer
HP: 0
Rarity: Uncommon
Stage: Tool
Team Galactic's Invention G-105 Poke Turn [118/127] [Platinum]
$4.76
Attack 1: Return 1 of your Pokemon SP and all cards attached to it to your hand.
Card Number: 118/127
Type: Trainer
Subtype: Trainer
HP: 0
Rarity: Uncommon
Stage: Trainer
Team Galactic's Invention G-107 Technical Mach. G [95/111] [Rising Rivals]
$0.28
Attack 1: [3] Damage Porter - Choose 1 of your opponent's Pokemon. This attack does 10 damage times the number of damage counters on the Pokemon this card is attached to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Card Number: 95/111
Card Text: Attach this card to 1 of your Pokemon SP in play. That Pokemon may use this card's attack instead of its own. When the Pokemon this card is attached to is no longer a Pokemon SP, discard this card.
Type: Trainer
Subtype: Trainer
HP: 0
Rarity: Uncommon
Stage: Technical Machine
Team Galactic's Mars [126/132] [Secret Wonders]
$0.31
Artist: Ken Sugimori
Card Number: 126/132
Card Text: You can play only one Supporter each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Draw 2 cards. Then, choose a card from your opponent's hand without looking and put it on the bottom of his or her deck.
Type: Supporter
Subtype: Supporter
Rarity: Uncommon