Dusknoir (Poke Ball Pattern) [037/131] [Prismatic Evolutions] Holofoil
$0.53
Artist: danciao
Attack 1: [PPC] Shadow Bind (150) During your opponent's next turn, the Defending Pokemon can't retreat.
Card Number: 037/131
Card Text: Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokemon. If you use this Ability, this Pokemon is Knocked Out.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 160
Rarity: Rare
Resistance: F-30
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir (SM Burning Shadows) [053/147] [Burning Shadows]
$0.71
Artist: nagimiso
Attack 1: [2P] Mind Jack (30+)
This attack does 30 more damage for each of your opponent's Benched Pokémon.
Card Number: 053/147
Card Text: Ability — Dark Invitation
Once during your turn (before your attack), you may have your opponent reveal their hand. Put a Basic Pokémon you find there onto your opponent's Bench, and put 3 damage counters on that Pokémon.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 150
Rarity: Rare
Resistance: F-20
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir FB [26] [Supreme Victors]
$2.00
Attack 1: [1P] Ghost Hand (30) Put 1 damage counter on 1 of your Benched Pokemon.
Attack 2: [2P] Cursed Wrath (10x) Does 10 damage times the number of Pokemon SP in your discard pile.
Card Number: 26
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 90
Rarity: Rare
Resistance: C-20
Retreat Cost: 2
Stage: Basic
Weakness: Dx2
Dusknoir LV.X [96/100] [Stormfront] Holofoil
$82.94
Artist: Shizurow
Card Number: 96/100
Card Text: Poké-POWER — Ectoplasm
If Dusknoir is your Active Pokémon and would be Knocked Out by damage from your opponent's attack, you may discard all cards attached to Dusknoir LV.X and put Dusknoir LV.X as a Stadium card into play instead of discarding it. This counts as Dusknoir being Knocked Out and your opponent takes a Prize card. As long as you have Dusknoir LV.X as a Stadium card in play put 1 damage counter on each of your opponent's Pokémon between turns. If another Stadium card comes into play or Dusknoir LV.X is discarded by the effect of any attacks, Poké-Powers, Poké-Bodies, Trainer, or Supporter cards, return Dusknoir LV.X to your hand.
[Put this card onto your Active Dusknoir. Dusknoir LV.X can use any attack, Poké-Power, or Poké-Body from its previous Level.]
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 140
Rarity: Ultra Rare
Resistance: C-20
Retreat Cost: 3
Stage: Level-Up
Weakness: Dx2
Dusknoir [020/064] [Shrouded Fable] Holofoil
$0.28
Artist: danciao
Attack 1: [PPC] Shadow Bind (150) During your opponent's next turn, the Defending Pokemon can't retreat.
Card Number: 020/064
Card Text: Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokemon. If you use this Ability, this Pokemon is Knocked Out.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 160
Rarity: Rare
Resistance: F-30
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir [037/131] [Prismatic Evolutions] Holofoil
$0.36
Artist: danciao
Attack 1: [PPC] Shadow Bind (150) During your opponent's next turn, the Defending Pokemon can't retreat.
Card Number: 037/131
Card Text: Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokemon. If you use this Ability, this Pokemon is Knocked Out.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 160
Rarity: Rare
Resistance: F-30
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir [062/172] [Brilliant Stars] Holofoil
$0.26
Attack 1: [2P] Devour Soul (120)
Card Number: 062/172
Card Text: Ability — Special Transfer
As often as you like during your turn, you may move a Special Energy from 1 of your Pokemon to another of your Pokemon.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 160
Rarity: Holo Rare
Resistance: F-30
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir [070/064] [Shrouded Fable] Holofoil
$36.68
Artist: James Turner
Attack 1: [PPC] Shadow Bind (150) During your opponent's next turn, the Defending Pokemon can't retreat.
Card Number: 070/064
Card Text: Ability: Cursed Blast Once during your turn, you may put 13 damage counters on 1 of your opponent's Pokemon. If you use this Ability, this Pokemon is Knocked Out.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 160
Rarity: Illustration Rare
Resistance: F-30
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir [071/185] [Vivid Voltage] Holofoil
$0.25
Artist: Shigenori Negishi
Attack 1: [2P] Spooky Shot (120)
Card Number: 071/185
Card Text: Ability — Spectral Breach
All Special Energy attached to Pokémon (both yours and your opponent's) provide Colorless Energy and have no other effect.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 150
Rarity: Holo Rare
Resistance: F-30
Retreat Cost: 2
Stage: Stage 2
Weakness: Dx2
Dusknoir [1/100] [Stormfront] Holofoil
$14.72
Artist: Mitsuhiro Arita
Attack 1: [1P] Damage Even
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
Attack 2: [1PP] Night Spin (50)
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
Card Number: 1/100
Card Text: Poké-POWER — Shadow Command
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 120
Rarity: Holo Rare
Resistance: C-20
Retreat Cost: 3
Stage: Stage 2
Weakness: D+30
Dusknoir [104/101] [Plasma Blast] Holofoil
$174.26
Attack 1: [3P] Shadow Punch (60) This attack's damage isn't affected by Resistance.
Card Number: 104/101
Card Text: Sinister Hand - As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokemon to another of your opponent's Pokemon. (Ability)
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 130
Rarity: Secret Rare
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir [2/130] [Diamond & Pearl] Holofoil
$15.46
Artist: Takabon
Attack 1: [1PP] Hard Feelings
Put 5 damage counters on the Defending Pokémon. Then, count the number of Prize cards your opponent has taken and put that many damage counters on the Defending Pokémon.
Card Number: 2/130
Card Text: Poké-POWER — Dark Palm
Once during your turn (before your attack), if your opponent has 4 or more Benched Pokémon, you may choose 1 of them and shuffle that Pokémon and all cards attached to it into his or her deck. This power can't be used if Dusknoir is affected by a Special Condition.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 120
Rarity: Holo Rare
Resistance: C-20
Retreat Cost: 3
Stage: Stage 2
Weakness: D+30
Dusknoir [40/106] [Flashfire] Holofoil
$0.56
Artist: Sumawa Chiaki
Attack 1: Pain Pellets
Put damage counters on 1 of your opponent's Pokémon equal to the number of damage counters on this Pokémon.
Card Number: 40/106
Card Text: Ability - Shadow Void
As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to this Pokémon.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 130
Rarity: Holo Rare
Resistance: F-20
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir [53/147] [Burning Shadows] Holofoil
$0.48
Attack 1: [2P] Mind Jack (30+)
This attack does 30 more damage for each of your opponent's Benched Pokemon.
Card Number: 53/147
Card Text: Ability — Dark Invitation
Once during your turn (before your attack), you may have your opponent reveal their hand. Put a Basic Pokemon you find there onto your opponent's Bench, and put 3 damage counters on that Pokemon.
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 150
Rarity: Holo Rare
Resistance: F-20
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2
Dusknoir [63/149] [Boundaries Crossed] Holofoil
$5.34
Attack 1: [3P] Shadow Punch (60) This attack's damage isn't affected by Resistance.
Card Number: 63/149
Card Text: Sinister Hand - As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your opponent's Pokemon to another of your opponent's Pokemon. (Ability)
Type: Pokemon
Subtype: Psychic
Energy Type: Psychic
HP: 130
Rarity: Holo Rare
Retreat Cost: 3
Stage: Stage 2
Weakness: Dx2