Electrode [008/147] [Aquapolis]
$13.42
Artist: Shin-ichi Yoshida
Attack 1: [1L] Swift (30)
This attack's damage isn't affected by Weakness, Resistance, Poké-Powers, Poké-Bodies, or any other effects on the Defending Pokémon.
Card Number: 008/147
Card Text: Poké-POWER — Super Dynamo
Once during your turn (before your attack), if Electrode is your Active Pokémon, you may flip a coin. If heads, choose a Lightning Energy card from your discard pile and attach it to 1 of your Pokémon. This power can't be used if Electrode is affected by a Special Condition.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 70
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [02/64] [Jungle] 1st Edition Holofoil
$72.02
Artist: Mitsuhiro Arita
Attack 1: [2] Tackle (20)
Attack 2: [LLL] Chain Lightning (20)
If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own).
Card Number: 02/64
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Holo Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [02/64] [Jungle] Unlimited Holofoil
$31.67
Artist: Mitsuhiro Arita
Attack 1: [2] Tackle (20)
Attack 2: [LLL] Chain Lightning (20)
If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own).
Card Number: 02/64
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Holo Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [021/102] [Base Set (Shadowless)] 1st Edition
$88.15
Artist: Keiji Kinebuchi
Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself.
Card Number: 021/102
Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 80
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [021/102] [Base Set (Shadowless)] Unlimited
$32.89
Artist: Keiji Kinebuchi
Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself.
Card Number: 021/102
Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 80
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [021/102] [Base Set]
$0.63
Artist: Keiji Kinebuchi
Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself.
Card Number: 021/102
Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 80
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [022/110] [Legendary Collection]
$3.83
Artist: Mitsuhiro Arita
Attack 1: [2] Tackle (20)
Attack 2: [LLL] Chain Lightning (20)
If the Defending Pokémon isn't Colorless, this attack does 10 damage to each Benched Pokémon of the same type as the Defending Pokémon (including your own). (Don't apply Weakness and Resistance for Benched Pokémon.)
Card Number: 022/110
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [025/130] [Base Set 2]
$5.29
Artist: Keiji Kinebuchi
Attack 1: [LLL] Electric Shock (50)
Flip a coin. If tails, Electrode does 10 damage to itself.
Card Number: 025/130
Card Text: Pokémon Power: Buzzap At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card of that type (instead of a Pokémon) that provides 2 Energy. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 80
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [036/144] [Skyridge]
$14.89
Artist: Sumiyoshi Kizuki
Attack 1: [2] Plasma (20)
If there are any Lightning Energy cards in your discard pile, flip a coin. If heads, attach 1 of them to Electrode.
Attack 2: [2LL] Self destruct (100)
This attack does 20 damage to each Pokémon on each player's bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Electrode does 100 damage to itself.
Card Number: 036/144
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 70
Rarity: Uncommon
Retreat Cost: 1
Stage: Stage 1
Weakness: F
Electrode [046/185] [Vivid Voltage] Holofoil
$0.38
Artist: sui
Attack 1: [1LL] Electric Ball (100)
Card Number: 046/185
Card Text: Ability — Buzzap Generator
Once during your turn, if this Pokémon is on your Bench, you may Knock Out this Pokémon. If you do, search your deck for up to 2 Lightning Energy cards and attach them to your Pokémon in any way you like. Then, shuffle your deck.
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Holo Rare
Resistance: None
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2
Electrode [057/192] [Rebel Clash]
$0.10
Attack 1: [1] Orb Collector
Search your deck for up to 3 Energy cards, reveal them, and put them in your hand. Then, shuffle your deck.
Attack 2: [1L] Rolling Attack (70)
Card Number: 057/192
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Uncommon
Resistance: None
Retreat Cost: 0
Stage: Stage 1
Weakness: Fx2
Electrode [067/193] [Paldea Evolved]
$0.10
Attack 1: [L] Lightning Ball (60)
Attack 2: [3] Rolling Tackle (90)
Card Number: 067/193
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Uncommon
Resistance: None
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2
Electrode [088/264] [Fusion Strike]
$0.25
Artist: Kouki Saitou
Attack 1: [1] Sonic Boom (40)
This attack's damage isn't affected by Weakness or Resistance.
Attack 2: [1] Explosion (120)
This Pokemon also does 90 damage to itself.
Card Number: 088/264
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Rare
Resistance: None
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2
Electrode [101/165] [Scarlet & Violet 151] Holofoil
$0.25
Artist: nagimiso
Attack 1: [L] Bang Boom Chain (20+)
Before doing damage, you may discard any number of Pokémon Tools from your Pokémon. This attack does 40 more damage for each card you discarded in this way.
Attack 2: [1L] Electro Ball (70)
Card Number: 101/165
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2
Electrode [134/091] [Paldean Fates] Holofoil
$5.20
Attack 1: [L] Bang Boom Chain (20+)
Before doing damage, you may discard any number of Pokémon Tools from your Pokémon. This attack does 40 more damage for each card you discarded in this way.
Attack 2: [1L] Electro Ball (70)
Card Number: 134/091
Type: Pokemon
Subtype: Lightning
Energy Type: Lightning
HP: 90
Rarity: Shiny Rare
Retreat Cost: 1
Stage: Stage 1
Weakness: Fx2