Hariyama 073/132
$0.25
Ability: Heave-Ho Catcher
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. Switch in 1 of your opponent's Benched Pokémon to the Active Spot.
[F][F][F] Wild Press 210
This Pokémon also does 70 damage to itself.
Kyogre 034/132
$0.25
[W] Riptide 20×
This attack does 20 damage for each Basic [W] Energy card in your discard pile. Then, shuffle those cards into your deck.
[W][W][C] Swirling Waves 130
Discard 2 Energy from this Pokémon.
Cinderace 028/132
$0.25
Ability: Explosiveness
If this Pokémon is in your hand when you are setting up to play, you may put it face down in the Active Spot.
[C] Turbo Flare 50
Search your deck for up to 3 Basic Energy cards and attach them to your Benched Pokémon in any way you like. Then, shuffle your deck.
Steelix 093/132
$0.25
[C][C] Welcoming Tail 40+
If you have exactly 6 Prize cards remaining, this attack does 200 more damage.
[M][M][C][C] Skull Bash 140
Raikou 048/132
$0.25
[L][L] Electro Fall 30+
If you have at least 4 [L] Energy in play, this attack does 90 more damage.
Meganium 010/132
$0.25
Ability: Wild Growth
Each Basic [G] Energy attached to all of your Pokémon provides [G][G] Energy. The effect of Wild Growth doesn't stack.
[G][G][C][C] Solar Beam 140
Lunatone 074/132
$0.25
Ability: Lunar Cycle
Once during your turn, if you have Solrock in play, you may discard a Basic [F] Energy card from your hand in order to use this Ability. Draw 3 cards. You can't use more than 1 Lunar Cycle Ability each turn.
[F][F] Power Gem 50
Alakazam 056/132
$0.25
Ability: Psychic Draw
Once during your turn, when you play this Pokémon from your hand to evolve 1 of your Pokémon, you may use this Ability. Draw 3 cards.
[P] Powerful Hand
Place 2 damage counters on your opponent's Active Pokémon for each card in your hand.
Dialga 095/132
$0.25
[M] Beam 30
[M][M][C] Chrono Burst 80+
You may shuffle all Energy attached to this Pokémon into your deck and have this attack do 80 more damage.
Xerneas 064/132
$0.25
[P] Geo Gate
Search your deck for up to 3 Basic [P] Pokémon and put them onto your Bench. Then, shuffle your deck.
[P][P][C] Bright Horns 120
During your next turn, this Pokémon can't use Bright Horns.
Clawitzer 038/132
$0.25
Ability: Fall Back to Reload
Once during your turn, when this Pokémon moves from the Active Spot to your Bench, you may use this Ability. Attach up to 2 Basic [W] Energy cards from your hand to this Pokémon.
[W][W][W] Aqua Launcher 210
Discard all Energy from this Pokémon.